ezEngine  Release 25.03
ezPxPrismaticJointComponent Member List

This is the complete list of members for ezPxPrismaticJointComponent, including all inherited members.

ApplySettings() final override (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentvirtual
CreateJointType(physx::PxRigidActor *actor0, const physx::PxTransform &localFrame0, physx::PxRigidActor *actor1, const physx::PxTransform &localFrame1) override (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentprotectedvirtual
Deinitialize()ezComponentprotectedvirtual
DeserializeComponent(ezWorldReader &inout_stream) overrideezPxPrismaticJointComponentvirtual
EnableUnhandledMessageHandler(bool enable)ezComponentprotected
EnsureInitialized()ezComponent
EnsureSimulationStarted()ezComponent
ezComponent()ezComponentprotected
ezPxComponent() (defined in ezPxComponent)ezPxComponent
ezPxJointComponent() (defined in ezPxJointComponent)ezPxJointComponent
ezPxPrismaticJointComponent() (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponent
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
FindChildBody(physx::PxRigidActor *&pActor) (defined in ezPxJointComponent)ezPxJointComponentprotected
FindParentBody(physx::PxRigidActor *&pActor) (defined in ezPxJointComponent)ezPxJointComponentprotected
GetActiveFlag() constezComponent
GetBreakForce() const (defined in ezPxJointComponent)ezPxJointComponentinline
GetBreakTorque() const (defined in ezPxJointComponent)ezPxJointComponentinline
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetHandle() constezComponent
GetLimitMode() const (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentinline
GetLowerLimitDistance() const (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentinline
GetMode() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetOwner()ezComponent
GetOwner() constezComponent
GetOwningManager()ezComponent
GetOwningManager() constezComponent
GetPairCollision() const (defined in ezPxJointComponent)ezPxJointComponentinline
GetPxJoint() (defined in ezPxJointComponent)ezPxJointComponentinline
GetSpringDamping() const (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentinline
GetSpringStiffness() const (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentinline
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetTypeId() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetUniqueID() constezComponent
GetUpperLimitDistance() const (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentinline
GetUserFlag(ezUInt8 uiFlagIndex) constezComponent
GetWorld()ezComponent
GetWorld() constezComponent
HandlesMessage(const ezMessage &msg) constezComponentvirtual
Initialize()ezComponentprotectedvirtual
IsActive() constezComponent
IsActiveAndInitialized() constezComponent
IsActiveAndSimulating() constezComponent
IsDynamic() constezComponentprotected
IsInitialized() const (defined in ezComponent)ezComponentprotected
IsInitializing() const (defined in ezComponent)ezComponentprotected
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsSimulationStarted() const (defined in ezComponent)ezComponentprotected
m_bPairCollision (defined in ezPxJointComponent)ezPxJointComponentprotected
m_fBreakForce (defined in ezPxJointComponent)ezPxJointComponentprotected
m_fBreakTorque (defined in ezPxJointComponent)ezPxJointComponentprotected
m_fLowerLimitDistance (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentprotected
m_fSpringDamping (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentprotected
m_fSpringStiffness (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentprotected
m_fUpperLimitDistance (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentprotected
m_hActorA (defined in ezPxJointComponent)ezPxJointComponentprotected
m_hActorB (defined in ezPxJointComponent)ezPxJointComponentprotected
m_hActorBAnchor (defined in ezPxJointComponent)ezPxJointComponentprotected
m_LimitMode (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponentprotected
m_LocalFrameA (defined in ezPxJointComponent)ezPxJointComponentprotected
m_LocalFrameB (defined in ezPxJointComponent)ezPxJointComponentprotected
m_pJoint (defined in ezPxJointComponent)ezPxJointComponentprotected
m_pMessageDispatchTypeezComponentprotected
OnActivated()ezComponentprotectedvirtual
OnDeactivated() overrideezPxJointComponentprotectedvirtual
OnSimulationStarted() overrideezPxJointComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg)ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) constezComponentprotectedvirtual
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) constezComponent
QueueApplySettings() (defined in ezPxJointComponent)ezPxJointComponentprotected
SendMessage(ezMessage &ref_msg)ezComponentinline
SendMessage(ezMessage &ref_msg) const (defined in ezComponent)ezComponentinline
SerializeComponent(ezWorldWriter &inout_stream) const overrideezPxPrismaticJointComponentvirtual
SetActiveFlag(bool bEnabled)ezComponent
SetActors(ezGameObjectHandle hActorA, const ezTransform &localFrameA, ezGameObjectHandle hActorB, const ezTransform &localFrameB) (defined in ezPxJointComponent)ezPxJointComponent
SetBreakForce(float value) (defined in ezPxJointComponent)ezPxJointComponent
SetBreakTorque(float value) (defined in ezPxJointComponent)ezPxJointComponent
SetChildActor(ezGameObjectHandle hActor) (defined in ezPxJointComponent)ezPxJointComponent
SetChildActorAnchor(ezGameObjectHandle hActor) (defined in ezPxJointComponent)ezPxJointComponent
SetChildActorAnchorReference(const char *szReference) (defined in ezPxJointComponent)ezPxJointComponent
SetChildActorReference(const char *szReference) (defined in ezPxJointComponent)ezPxJointComponent
SetCreatedByPrefab()ezComponentinline
SetLimitMode(ezPxJointLimitMode::Enum mode) (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponent
SetLowerLimitDistance(float f) (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponent
SetPairCollision(bool value) (defined in ezPxJointComponent)ezPxJointComponent
SetParentActor(ezGameObjectHandle hActor) (defined in ezPxJointComponent)ezPxJointComponent
SetParentActorReference(const char *szReference) (defined in ezPxJointComponent)ezPxJointComponent
SetSpringDamping(float f) (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponent
SetSpringStiffness(float f) (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponent
SetUniqueID(ezUInt32 uiUniqueID)ezComponent
SetUpperLimitDistance(float f) (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponent
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet)ezComponent
WasCreatedByPrefab() constezComponentinline
~ezComponent() (defined in ezComponent)ezComponentprotectedvirtual
~ezPxComponent() (defined in ezPxComponent)ezPxComponent
~ezPxJointComponent() (defined in ezPxJointComponent)ezPxJointComponent
~ezPxPrismaticJointComponent() (defined in ezPxPrismaticJointComponent)ezPxPrismaticJointComponent
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual