![]() |
ezEngine Release 26.9
|
This is the complete list of members for ezRenderGraphPassBuilder, including all inherited members.
| AddColorTarget(ezRenderGraphTextureHandle hTexture, ezGALRenderTargetRange range={}, ezEnum< ezGALRenderTargetLoadOp > loadOp={}, ezEnum< ezGALRenderTargetStoreOp > storeOp={}, ezEnum< ezGALResourceFormat > overrideViewFormat=ezGALResourceFormat::Invalid, ezEnum< ezGALTextureType > overrideViewType=ezGALTextureType::Invalid) | ezRenderGraphPassBuilder | |
| AddDepthStencilTarget(ezRenderGraphTextureHandle hTexture, ezGALRenderTargetRange range={}, ezEnum< ezGALRenderTargetLoadOp > depthLoadOp={}, ezEnum< ezGALRenderTargetStoreOp > depthStoreOp={}, ezEnum< ezGALRenderTargetLoadOp > stencilLoadOp={}, ezEnum< ezGALRenderTargetStoreOp > stencilStoreOp={}, bool bReadOnly=false) | ezRenderGraphPassBuilder | |
| ezRenderGraph (defined in ezRenderGraphPassBuilder) | ezRenderGraphPassBuilder | friend |
| ezRenderGraphPassBuilder()=default (defined in ezRenderGraphPassBuilder) | ezRenderGraphPassBuilder | |
| ezRenderGraphPassBuilder(ezRenderGraphPassBuilder &&rhs) noexcept (defined in ezRenderGraphPassBuilder) | ezRenderGraphPassBuilder | |
| HasSideEffects() | ezRenderGraphPassBuilder | |
| operator=(ezRenderGraphPassBuilder &&rhs) noexcept (defined in ezRenderGraphPassBuilder) | ezRenderGraphPassBuilder | |
| ReadBuffer(ezRenderGraphBufferHandle hBuffer, ezBitflags< ezGALResourceState > access=ezGALResourceState::ShaderResource, ezBitflags< ezGALShaderStageFlags > stage=ezGALShaderStageFlags::Auto) | ezRenderGraphPassBuilder | |
| ReadTexture(ezRenderGraphTextureHandle hTexture, ezGALTextureRange range={}, ezBitflags< ezGALResourceState > access=ezGALResourceState::ShaderResource, ezBitflags< ezGALShaderStageFlags > stage=ezGALShaderStageFlags::Auto) | ezRenderGraphPassBuilder | |
| SetClearColor(ezUInt8 uiIndex, const ezColor &color=ezColor(0, 0, 0, 0)) | ezRenderGraphPassBuilder | |
| SetClearDepth(float fDepthClear=1.0f) | ezRenderGraphPassBuilder | |
| SetClearStencil(ezUInt8 uiStencilClear=0) | ezRenderGraphPassBuilder | |
| SetExecuteCallback(ezRenderGraphExecuteFunction callback) | ezRenderGraphPassBuilder | |
| SetStereoscopic(bool bStereoscopic=true) | ezRenderGraphPassBuilder | |
| WriteBuffer(ezRenderGraphBufferHandle hBuffer, ezBitflags< ezGALResourceState > access=ezGALResourceState::UnorderedAccess, ezBitflags< ezGALShaderStageFlags > stage=ezGALShaderStageFlags::Auto) | ezRenderGraphPassBuilder | |
| WriteTexture(ezRenderGraphTextureHandle hTexture, ezGALTextureRange range={}, ezBitflags< ezGALResourceState > access=ezGALResourceState::UnorderedAccess, ezBitflags< ezGALShaderStageFlags > stage=ezGALShaderStageFlags::Auto) | ezRenderGraphPassBuilder | |
| ~ezRenderGraphPassBuilder() (defined in ezRenderGraphPassBuilder) | ezRenderGraphPassBuilder |